Welcome and mission

Hi there!
This is a page for fans and friends of the WildStorms Expandable Superhero Collectible Card Game (otherwise known as WSCCG).
Here, I'll share and showcase work that extends beyond the boundaries of the 1995 game and its expansions. (I figure that since I co-created it, I can do stuff like that.)
Seriously, though, I've developed some things based on the original game design (by Jim Lee, Matt Forbeck and yours truly) that I think are moderately cool and I want to share them with you.
So welcome to my page and thanks for being here!

Friday, May 8, 2020

Sorry!

I know, I've been away for a long while now. My apologies.

Been thinking about mentors in a game like WildStorms. Batman mentors Robin after Robin, Professor X teaches class after class of X students, and even Superman and Spider-Man have helped out a protégé or two.

So I'm devising a subset of COACHED BY... cards that would act as boosts. You put COACHED BY BATMAN on your hero and they add Subterfuge and Street Invisible (new power alert!) as extra abilities. COACHED BY CYCLOPS adds to one's Energy Blast and might also add Tactics (not sure yet). COACHED BY SUPERMAN could give one Reputation (villains cannot make the first attack on the hero).

So what would COACHED BY JOKER, COACHED BY LUTHOR or COACHED BY MAGNETO be like?

I have some ideas. You have some? Comment here or hit me up on the WildStorms CCG page on Facebook!

1 comment:

  1. Another way to handle it, which would give more flexibility AND more limitations, might be COACHED BY... as a plot twist, where an active character endows another character with one of their non-powered abilities.
    Hm. I need to think about this one.

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